The DigitalDesk calculator: tangible manipulation on a desk top display
UIST '91 Proceedings of the 4th annual ACM symposium on User interface software and technology
Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The metaDESK: models and prototypes for tangible user interfaces
Proceedings of the 10th annual ACM symposium on User interface software and technology
Classroom collaboration in the design of tangible interfaces for storytelling
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Child's play: a comparison of desktop and physical interactive environments
Proceedings of the 2005 conference on Interaction design and children
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
It's just a toolbar!: using tangibles to help children manage conflict around a multi-touch tabletop
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
TUIC: enabling tangible interaction on capacitive multi-touch displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangeo: geometric drawing with tangibles on an interactive table-top
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Hi-index | 0.00 |
We present an innovative drawing tool that can detect tangible drawing instruments on a capacitive multi-touch tablet. There are three core components to the system: the tangible hardware, the recognizer used to identify the tangibles, and the drawing application. Our tangible drawing instruments include a ruler, protractor and set square. Users can apply these familiar physical instruments to construct digital ink drawings on a tablet in an intuitive and engaging manner. The user evaluation shows that the tangible drawing tools are easy to use and have a high rate of recognition on the touch screen.