Distributed Artificial Intelligence (Vol. 2)
Some computer science issues in ubiquitous computing
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Pick-and-drop: a direct manipulation technique for multiple computer environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
Reinventing the familiar: exploring an augmented reality design space for air traffic control
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
interactions
The context toolkit: aiding the development of context-enabled applications
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Making sense of sensing systems: five questions for designers and researchers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Where the action is: the foundations of embodied interaction
Where the action is: the foundations of embodied interaction
People, places, things: web presence for the real world
Mobile Networks and Applications
Group dynamics and ubiquitous computing
Communications of the ACM
Designing for serendipity: supporting end-user configuration of ubiquitous computing environments
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Ordering systems: coordinative practices in architectural design and planning
GROUP '03 Proceedings of the 2003 international ACM SIGGROUP conference on Supporting group work
Supporting configurability in a mixed-media environment for design students
Personal and Ubiquitous Computing
Hybrid design creates innovative museum experiences
Communications of the ACM - The disappearing computer
Martial arts in artificial reality
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A manifesto for the performative development of ubiquitous media
Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility
Work-Oriented Design of Computer Artifacts
Work-Oriented Design of Computer Artifacts
Borderline issues: social and material aspects of design
Human-Computer Interaction
Design representations of moving bodies for interactive, motion-sensing spaces
International Journal of Human-Computer Studies
Inventing and devising movement in the design of movement-based interactive systems
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
interactions
CHI '12 Extended Abstracts on Human Factors in Computing Systems
A fieldwork of the future with user enactments
Proceedings of the Designing Interactive Systems Conference
Performative experience design
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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