Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Tangible interfaces for remote collaboration and communication
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
The actuated workbench: computer-controlled actuation in tabletop tangible interfaces
Proceedings of the 15th annual ACM symposium on User interface software and technology
Physical Objects as Bidirectional User Interface Elements
IEEE Computer Graphics and Applications
Token+constraint systems for tangible interaction with digital information
ACM Transactions on Computer-Human Interaction (TOCHI)
MRI: a mixed reality interface for the masses
ACM SIGGRAPH 2006 Emerging technologies
Remote active tangible interactions
Proceedings of the 1st international conference on Tangible and embedded interaction
Mechanical constraints as computational constraints in tabletop tangible interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 2nd international conference on Tangible and embedded interaction
tangible workbench "TW": with changeable markers
ACM SIGGRAPH 2008 new tech demos
Supporting remote tangible robotic entertainment
ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
IEEE Pervasive Computing
Madgets: actuating widgets on interactive tabletops
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Tangible bots: interaction with active tangibles in tabletop interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Saving and restoring mechanisms for tangible user interfaces through tangible active objects
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: interaction techniques and environments - Volume Part II
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In this paper we showcase an integrative approach for our actuated Tangible Active Objects (TAOs), that demonstrates distributed collaboration support to become a versatile and comprehensive dynamic user interface with multi-modal feedback. We incorporated physical actuation, visual projection in 2D and 3D, and vibro-tactile feedback. We demonstrate this approach in a furniture placing scenario where the users can interactively change the furniture model represented by each TAO using a dial-based tangible actuated menu. We demonstrate virtual constraints between our TAOs to automatically maintain spatial relations.