Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Two-handed virtual manipulation
ACM Transactions on Computer-Human Interaction (TOCHI)
Exploring interactive curve and surface manipulation using a bend and twist sensitive input strip
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
TouchCounters: designing interactive electronic labels for physical containers
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Urp: a luminous-tangible workbench for urban planning and design
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 12th annual ACM symposium on User interface software and technology
GeoSCAPE: designing a reconstructive tool for field archaeological excavation
CHI '01 Extended Abstracts on Human Factors in Computing Systems
User interface design for electronic appliances
Design and implementation of expressive footwear
IBM Systems Journal
Proceedings of the 2nd international conference on Tangible and embedded interaction
Rope Revolution: tangible and gestural rope interface for collaborative play
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Enhancing naturalness of pen-and-tablet drawing through context sensing
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
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We introduce HandSCAPE, an orientation-aware digital tape measure, as an input device for digitizing field measurements, and visualizing the volume of the resulting vectors with computer graphics. Using embedded orientation-sensing hardware, HandSCAPE captures relevant vectors on each linear measurements and transmits this data wirelessly to a remote computer in real-time. To guide us in design, we have closely studied the intended users, their tasks, and the physical workplaces to extract the needs from real worlds. In this paper, we first describe the potential utility of HandSCAPE for three on-site application areas: archeological surveys, interior design, and storage space allocation. We then describe the overall system which includes orientation sensing, vector calculation, and primitive modeling. With exploratory usage results, we conclude our paper for interface design issues and future developments.