Human factors reference guide for electronics and computer professionals
Human factors reference guide for electronics and computer professionals
The visual display of quantitative information
The visual display of quantitative information
Intelligent aids, mental models, and the theory of machines
International Journal of Man-Machine Studies - Special Issue: Cognitive Engineering in Dynamic Worlds
Human-computer interaction: a multidisciplinary approach
Human-computer interaction: a multidisciplinary approach
Designing the user interface (videotape)
Designing the user interface (videotape)
Evaluating usability of human-computer interfaces: a practical method
Evaluating usability of human-computer interfaces: a practical method
A synthetic visual environment with hand gesturing and voice input
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The user-computer interface in process control: a human factors engineering handbook
The user-computer interface in process control: a human factors engineering handbook
Improving a human-computer dialogue
Communications of the ACM
Mental models: theory and application in human factors
Human Factors
User interface design
What you look at is what you get: eye movement-based interaction techniques
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Testing a walkthrough methodology for theory-based design of walk-up-and-use interfaces
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Heuristic evaluation of user interfaces
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Open Look: graphical user interface application style guidelines
Open Look: graphical user interface application style guidelines
OSF/Motif style guide: revision 1.0
OSF/Motif style guide: revision 1.0
Gesture recognition using recurrent neural networks
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing interaction: psychology at the human-computer interface
Designing interaction: psychology at the human-computer interface
A development perspective on interface, design, and theory
Designing interaction
Principles and guidelines in software user interface design
Principles and guidelines in software user interface design
Developing user interfaces: ensuring usability through product & process
Developing user interfaces: ensuring usability through product & process
The active badge location system
ACM Transactions on Information Systems (TOIS)
The Windows interface: an application design guide
The Windows interface: an application design guide
User-interface screen design
Refining the test phase of usability evaluation: how many subjects is enough?
Human Factors - Special issue: measurement in human factors
Feedback requirements for automatic speech recognition in the process control room
International Journal of Man-Machine Studies
International Journal of Man-Machine Studies
Integrating simultaneous input from speech, gaze, and hand gestures
Intelligent multimedia interfaces
MUSiC video analysis and context tools for usability measurement
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
User interface design
Brain-computer interface: a new communication device for handicapped persons
Journal of Microcomputer Applications - Special issue on computer applications for handicapped persons
Modeling error recovery and repair in automatic speech recognition
International Journal of Man-Machine Studies
Usability in practice: how companies develop user-friendly products
Usability in practice: how companies develop user-friendly products
IEEE Computer Graphics and Applications
Usability inspection methods
Automatic speech recognition and mobile radio
Interactive speech technology
Is control by voice the right answer for the avionics environment?
Interactive speech technology
Voice as a medium for document annotation
Interactive speech technology
Feedback in automatic speech recognition: who is saying what and to whom?
Interactive speech technology
Sensory-motor systems in virtual manipulation
Simulated and virtual realities
Proceedings of a workshop on Human-computer interface design : success stories, emerging methods, and real-world context: success stories, emerging methods, and real-world context
Using speech recognition
A prototype user interface for a mobile multimedia terminal
CHI '95 Conference Companion on Human Factors in Computing Systems
On site wearable computer system
CHI '95 Conference Companion on Human Factors in Computing Systems
On site maintenance using a wearable computer system
CHI '95 Conference Companion on Human Factors in Computing Systems
Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing complex systems—a structured activity
Proceedings of the 1st conference on Designing interactive systems: processes, practices, methods, & techniques
Sensuality in product design: a structured approach
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Human-powered wearable computing
IBM Systems Journal
Movement characteristics using a mouse with tactile and force feedback
International Journal of Human-Computer Studies
Towards a definition and working model of stress and its effects on speech
Speech Communication - Special issue on speech under stress
Workload and the use of automatic speech recognition: the effects of time and resource demands
Speech Communication - Special issue on speech under stress
The essential guide to user interface design: an introduction to GUI design principles and techniques
Human-computer interaction
An empirical evaluation of graspable user interfaces: towards specialized, space-multiplexed input
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
The design of a wearable computer
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Affective computing
A hand gesture interface device
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
Anywhere, anytime(+ anyone) access to the next-generation WWW
Selected papers from the sixth international conference on World Wide Web
The invisible computer
The usability engineering lifecycle: a practitioner's handbook for user interface design
The usability engineering lifecycle: a practitioner's handbook for user interface design
Ergonomics of wearable computers
Mobile Networks and Applications
Modelling the effects of constraint upon speech-based human-computer interaction
International Journal of Human-Computer Studies
curlybot: designing a new class of computational toys
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
HandSCAPE: a vectorizing tape measure for on-site measuring applications
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Putting the feel in ’look and feel‘
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Contrasting paradigms for the development of wearable computers
IBM Systems Journal
The Hearsay-II Speech-Understanding System: Integrating Knowledge to Resolve Uncertainty
ACM Computing Surveys (CSUR)
Design Principles for Desktop Publishers
Design Principles for Desktop Publishers
Auditory Display: Sonification, Audification, and Auditory Interfaces
Auditory Display: Sonification, Audification, and Auditory Interfaces
Usability Engineering
Speech Technology in Control Room Systems
Speech Technology in Control Room Systems
PenPoint User Interface Design Guidelines
PenPoint User Interface Design Guidelines
TOG on Interface
Amiga: User Interface Style Guide
Amiga: User Interface Style Guide
Speech Recognition by Machine
Information Processing and Human-Machine Interaction: An Approach to Cognitive Engineering
Information Processing and Human-Machine Interaction: An Approach to Cognitive Engineering
Interactive System Design
Graphical User Interface Design and Evaluation: A Practical Process
Graphical User Interface Design and Evaluation: A Practical Process
User Interface Design: Bridging the Gap from User Requirements to Design
User Interface Design: Bridging the Gap from User Requirements to Design
Handbook of Human-Computer Interaction
Handbook of Human-Computer Interaction
Information Appliances and Beyond
Information Appliances and Beyond
Human-Computer Interaction
A Practical Guide to Usability Testing
A Practical Guide to Usability Testing
Macintosh human interface guidelines
Macintosh human interface guidelines
NextStep User Interface Guidelines, Release 3: Next Computer, INC
NextStep User Interface Guidelines, Release 3: Next Computer, INC
Prototyping: An Approach to Evolutionary System Development
Prototyping: An Approach to Evolutionary System Development
The Art of Human-Computer Interface Design
The Art of Human-Computer Interface Design
HyperCard Stack Design Guidelines
HyperCard Stack Design Guidelines
The Psychology of Human-Computer Interaction
The Psychology of Human-Computer Interaction
Is there a wearable computer in your future?
Proceedings of the IFIP TC2/WG2.7 Working Conference on Engineering for Human-Computer Interaction
Interaktives Erkunden tastbarer Grafiken durch Blinde
Software-Ergonomie '85, Mensch-Computer-Interaktion, Tagung III/1985 des German Chapter of the ACM
Preliminary Investigations into the Use of Wearable Computers
HCI '98 Proceedings of HCI on People and Computers XIII
BUILD-IT: A Brick-based integral Solution Supporting Multidisciplinary Design Tasks
Proceedings of the IFIP Working Group 13.2 Conference on Designing Effective and Usable Multimedia Systems
Paper versus computer implementations as mockup scenarios for heuristic evaluation
INTERACT '90 Proceedings of the IFIP TC13 Third Interational Conference on Human-Computer Interaction
Matrix Evaluation Method for Planned Usability Improvements Based on Customer Feedback
Proceedings of HCI International (the 8th International Conference on Human-Computer Interaction) on Human-Computer Interaction: Ergonomics and User Interfaces-Volume I - Volume I
Focus groups: A qualitative method to elicit culture-specific user requirements
Proceedings of the HCI International '99 (the 8th International Conference on Human-Computer Interaction) on Human-Computer Interaction: Communication, Cooperation, and Application Design-Volume 2 - Volume 2
Designing for usability—key principles and what designers think
CHI '83 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
“Put-that-there”: Voice and gesture at the graphics interface
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Smart Fabric, or "Wearable Clothing"
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
Evaluation of Three Input Mechanisms for Wearable Computers
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
Tactual Displays for Wearable Computing
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
A Sensate Liner for Personnel Monitoring Applications
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
Wearable Computers for the Fire Service and Police Force: Technological and Human Factors
ISWC '99 Proceedings of the 3rd IEEE International Symposium on Wearable Computers
A Wearable Context-Awareness Component
ISWC '99 Proceedings of the 3rd IEEE International Symposium on Wearable Computers
ISWC '99 Proceedings of the 3rd IEEE International Symposium on Wearable Computers
Wearable Sensor Badge and Sensor Jacket for Context Awareness
ISWC '99 Proceedings of the 3rd IEEE International Symposium on Wearable Computers
A Run on Sterling-Personal Finance on the Move
ISWC '99 Proceedings of the 3rd IEEE International Symposium on Wearable Computers
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
Speaking and Listening on the Run: Design for Wearable Audio Computing
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
Preliminary Investigation of Wearable Computers for Task Guidance in Aircraft Inspection
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
Development of a Commercially Successful Wearable Data Collection System
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
StartleCam: A Cybernetic Wearable Camera
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
Virtual Reality: A Tool for Assembly?
Presence: Teleoperators and Virtual Environments
Hi-index | 0.00 |