Knowledge-based augmented reality
Communications of the ACM - Special issue on computer augmented environments: back to the real world
The design of a wearable computer
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Preliminary Investigations into the Use of Wearable Computers
HCI '98 Proceedings of HCI on People and Computers XIII
Wearable Computers: Field-Test Results and System Design Guidelines
INTERACT '97 Proceedings of the IFIP TC13 Interantional Conference on Human-Computer Interaction
User interface design for electronic appliances
No wires attached: Usability challenges in the connected mobile world
IBM Systems Journal
Augmentation techniques for efficient exploration in head-mounted display environments
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
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Wearable computers represent a new and exciting area for technology development, with a host of issues relating to display, power and processing still to be resolved. Wearable computers also present a new challenge to the field of ergonomics; not only is the technology distinct, but the manner in which the technology is to be used and the relationship between user and computer have changed in a dramatic fashion. In this paper, we concentrate on some traditional ergonomics concerns and examine how these issues can be addressed in the light of wearable computers.