Virtual environments for geographic visualization: potential and challenges
Proceedings of the 1999 workshop on new paradigms in information visualization and manipulation in conjunction with the eighth ACM internation conference on Information and knowledge management
Contextual prototyping of user interfaces
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Environmental interfaces: HomeLab
CHI '00 Extended Abstracts on Human Factors in Computing Systems
Documentation: not yet implemented, but coming soon!
The human-computer interaction handbook
User interface design for electronic appliances
Supporting content design of interaction spaces
CHINZ '05 Proceedings of the 6th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: making CHI natural
Presumptive design, or cutting the looking-glass cake
interactions - The art of prototyping
Training AAC users in user-centred design
Accessible Design'05 Proceedings of the 2005 international conference on Accessible Design in the Digital World
The dissemination & promotion of cultural heritage sites to people
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Aesthetic-driven simulation of GUI elements deployment
ICCVG'12 Proceedings of the 2012 international conference on Computer Vision and Graphics
BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
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From the Publisher:Although numerous sources document aspects of user-centered design,there are few references that consider how a designer transforms the information gathered about users and their work into an effective user interface design. This book explains just how designers bridge that gap. A group of leading experts in GUI design describe their methods in the context of specific design projects, and while the projects, processes, and methods vary considerably, the common theme is building a bridge between user requirements and user interface design.