ADEPT—Advanced Design Environments for Prototyping with Task Models
INTERCHI '93 Proceedings of the INTERCHI '93 conference on Human factors in computing systems
The Muse method for usability engineering
The Muse method for usability engineering
Software for use: a practical guide to the models and methods of usage-centered design
Software for use: a practical guide to the models and methods of usage-centered design
Prototyping from the user's viewpoint
Software Development
Contextual prototyping of user interfaces
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
The Rational Unified Process: An Introduction, Second Edition
The Rational Unified Process: An Introduction, Second Edition
User Interface Design: Bridging the Gap from User Requirements to Design
User Interface Design: Bridging the Gap from User Requirements to Design
CONDUIT: a method for the conceptual design of user interfaces within the rational unified process
CHINZ '03 Proceedings of the 4th Annual Conference of the ACM Special Interest Group on Computer-Human Interaction
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Designing the architecture of a graphical user interface requires the distribution of content - tools and materials - across interaction spaces. The provision of tool support for designing interface architecture at an abstract level is explored in this paper through the development of a tool to support this activity within Usage-Centred Design (UCD). UCD is based on the development of several abstract models, plus a mapping to the visual design of the user interface. Interface Architect is a modelling tool which supports the creation of the UCD content model, incorporating canonical abstract components.