Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A Tangible Tabletop Game Supporting Therapy of Children with Cerebral Palsy
Proceedings of the 2nd International Conference on Fun and Games
ESPranto SDK: an adaptive programming environment for tangible applications
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible User Interfaces: Past, Present, and Future Directions
Foundations and Trends in Human-Computer Interaction
From top to bottom: end user development, motivation, creativity and organisational support
IS-EUD'11 Proceedings of the Third international conference on End-user development
A set of customizable games supporting therapy of children with cerebral palsy
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part IV
CONTRAST: gamification of arm-hand training for stroke survivors
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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Tangible and embodied interactive technology (TEIT) consists of tightly coupled physical devices and software, which is less the case with mainstream platforms like personal computers, smartphones, etc. Currently TEIT is manufactured by small- and medium-sized niche technology providers for whom application domain specific development can represent an excessive threshold. End-user development by domain specialists emerges as an avenue to mitigate this issue. This research has set out to enable therapists to create solutions for rehabilitation training, through the development of the Tag-Exercise Creator (TEC). This paper motivates the use of tangible interactive systems for this problem domain, and describes the design, implementation and initial evaluation of TEC. Our study indicates that tools like TEC can enable domain experts to perform EUD tasks and create training content. Improvements and extensions to TEC are under way to enable a field trial of the system where the feasibility of EUD as a professional practice will be evaluated.