A small matter of programming: perspectives on end user computing
A small matter of programming: perspectives on end user computing
Watch what I do: programming by demonstration
Watch what I do: programming by demonstration
Bringing design to software
Reflective conversation with materials
Bringing design to software
Design at Work: Cooperative Design of Computer Systems
Design at Work: Cooperative Design of Computer Systems
Located accountabilities in technology production
Scandinavian Journal of Information Systems - Special issue on Ethnography and intervention
User sketches: a quick, inexpensive, and effective way to elicit more reflective user feedback
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Sketching User Experiences: Getting the Design Right and the Right Design
Sketching User Experiences: Getting the Design Right and the Right Design
A Living Laboratory Exploring Mobile Support for Everyday Life with Diabetes
Wireless Personal Communications: An International Journal
Design for more: an ambient perspective on diabetes
Proceedings of the Tenth Anniversary Conference on Participatory Design 2008
IT-services for everyday life with diabetes: learning design, community design, inclusive design
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Participatory design and "democratizing innovation"
Proceedings of the 11th Biennial Participatory Design Conference
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The paper presents an analysis of end user design in a PD project exploring user-driven innovation as a perspective and method for PD. End user designs are analysed in relation to existing perspectives on innovative design. End users work as designers are analysed in relation to existing perspectives on what it means to be a reflective designer. A series of examples present end users as competent designers and additionally emphasize the understanding of end user design as more than design of innovative products and functionality -- end user design is characterised as inquiry and negotiations of disparate logics and results in expressions that call for engaging in communication. It is concluded that the fundamental goal of PD as "giving voice" to end users has not changed or become less important despite new media platforms and business appreciations of user-drive. Rather, it is important for PD to elaborate how to hear and understand end user voices by supporting user negotiations and inquiries and engaging in partly unconscious communication of expressions beyond functionality.