Videodraw: a video interface for collaborative drawing
ACM Transactions on Information Systems (TOIS) - Special issue on computer—human interaction
A multiple device approach for supporting whiteboard-based interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Information visualization: perception for design
Information visualization: perception for design
Functions of sketching in design idea generation meetings
C&C '02 Proceedings of the 4th conference on Creativity & cognition
Developing CSCW tools for idea finding -: empirical results and implications for design
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
I/O brush: drawing with everyday objects as ink
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
User sketches: a quick, inexpensive, and effective way to elicit more reflective user feedback
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Encouraging contribution to shared sketches in brainstorming meetings
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Range: exploring proxemics in collaborative whiteboard interaction
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Microsketching: creating components of complex interactive products and systems
Proceedings of the seventh ACM conference on Creativity and cognition
PaperSketch: a paper-digital collaborative remote sketching tool
Proceedings of the 16th international conference on Intelligent user interfaces
Visual Thinking In Action: Visualizations As Used On Whiteboards
IEEE Transactions on Visualization and Computer Graphics
Activities & artifacts: the dual nature of image-making in communicative practice
Proceedings of the 2012 iConference
Collaborative visualization: definition, challenges, and research agenda
Information Visualization - Special issue on State of the Field and New Research Directions
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Advances in image-making tools have greatly increased our opportunities to use images to collaborate. Much current research in the area of visualization focuses on building systems to generate visual representations of large data sets. A small but growing subset of this research focuses on collaborative aspects of information and data visualization. In order to expand the scope of collaborative visualization research, a qualitative study examined the role that spontaneous drawing practices play in face-to-face conversations. Empirical examples describe the creation and use of drawing as a form of social interaction. This study provides a methodological and theoretical basis for viewing the process of generating a visual artifact in a collaborative context from an interactional sociolinguistic perspective. Findings identify affordances of drawing related to both material object (artifact) and communicative performance (activity). Implications for design are discussed in terms of both refined heuristics and enhanced features for image-enabled collaborative tools.