Ag4 - Media Facades
Towards a design space explorer for media facades
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Staging Urban Interactions with Media Façades
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
A Framework for Context-Aware Adaptation in Public Displays
OTM '09 Proceedings of the Confederated International Workshops and Posters on On the Move to Meaningful Internet Systems: ADI, CAMS, EI2N, ISDE, IWSSA, MONET, OnToContent, ODIS, ORM, OTM Academy, SWWS, SEMELS, Beyond SAWSDL, and COMBEK 2009
Shared Encounters
Designing urban media façades: cases and challenges
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Users' Opinions on Public Displays that Aim to Increase Social Cohesion
IE '10 Proceedings of the 2010 Sixth International Conference on Intelligent Environments
Divining a Digital Future: Mess and Mythology in Ubiquitous Computing
Divining a Digital Future: Mess and Mythology in Ubiquitous Computing
Odenplan: a media façade design process
Proceedings of the 4th Media Architecture Biennale Conference: Participation
Designing for collective participation with media installations in public spaces
Proceedings of the 4th Media Architecture Biennale Conference: Participation
Proceedings of the 4th Media Architecture Biennale Conference: Participation
Proceedings of the 9th ACM Conference on Creativity & Cognition
Exploring the effect of spatial layout on mediated urban interactions
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
OpenWindow: citizen-controlled content on public displays
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
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In this paper, we investigate the contextual characteristics of media architecture -- parameters that impact its integration in the existing social fabric -- from a socio-demographic (environment), technical (content) and architectural (carrier) perspective. Our analysis draws upon four real-world examples of media architecture, which have been specifically chosen to demonstrate a prototypical range of context-related symptoms, including a deliberate case of vandalism, the disconnection of a building-wide lighting installation, or the inappropriate integration of a screen on an existing architectural facade. In spite of its intrinsic 'dynamic' character, we conclude that media architecture seems not well prepared to adequately respond to changes in its context over time. As a result, we propose a set of guidelines that target all relevant stakeholders, ranging from architectural designers to content managers and public authorities, in an aim to improve media architecture's acceptance and credibility, towards its long-term sustainability in our urban fabric.