Rapid prototyping of mobile context-aware applications: the Cyberguide case study
MobiCom '96 Proceedings of the 2nd annual international conference on Mobile computing and networking
Cyberguide: a mobile context-aware tour guide
Wireless Networks - Special issue: mobile computing and networking: selected papers from MobiCom '96
Experiences of developing and deploying a context-aware tourist guide: the GUIDE project
MobiCom '00 Proceedings of the 6th annual international conference on Mobile computing and networking
Model-Based Design and Evaluation of Interactive Applications
Model-Based Design and Evaluation of Interactive Applications
Design Patterns: Abstraction and Reuse of Object-Oriented Design
ECOOP '93 Proceedings of the 7th European Conference on Object-Oriented Programming
A Context-Sensitive Nomadic Exhibition Guide
HUC '00 Proceedings of the 2nd international symposium on Handheld and Ubiquitous Computing
Smart Sight: A Tourist Assistant System
ISWC '99 Proceedings of the 3rd IEEE International Symposium on Wearable Computers
The design of a handheld, location-aware guide for indoor environments
Personal and Ubiquitous Computing
LANDMARC: indoor location sensing using active RFID
Wireless Networks - Special issue: Pervasive computing and communications
Evaluating touching and pointing with a mobile terminal for physical browsing
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
A Location-Aware System Using RFID and Mobile Devices for Art Museums
ICAS '08 Proceedings of the Fourth International Conference on Autonomic and Autonomous Systems
Utilizing RFIDs for Location Aware Computing
UIC '08 Proceedings of the 5th international conference on Ubiquitous Intelligence and Computing
A taxonomy for and analysis of multi-person-display ecosystems
Personal and Ubiquitous Computing
Supporting distributed private and public user interfaces in urban environments
Proceedings of the Eleventh Workshop on Mobile Computing Systems & Applications
Mirrored message wall: sharing between real and virtual space
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Requirements and design space for interactive public displays
Proceedings of the international conference on Multimedia
Information to go: exploring in-situ information pick-up "in the wild"
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
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The combination and integration of services between mobile computing and context-aware applications responds to the use of mobile devices defining a wide range of distributed user interfaces to support social activities. In this paper, we propose a novel solution that combines social software with context awareness to improve users' interaction in public spaces. This approach is based on the concept of collaborative interactive panels where users share their opinions and ideas about environmental issues by performing natural gestures. And so, taking advantage of physical resources already available in public spaces combined with the use of well-known technologies, such as mobile devices and RFID, we extend the concept of social software from the Web to physical public scenarios, such as bus stations, squares, etc. As an example, we present a case of study that encourage citizens' participation in decisions related to the community environmental issues reducing the gap between the social software and users.