Interacting with paper on the DigitalDesk
Communications of the ACM - Special issue on computer augmented environments: back to the real world
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Interacting at a distance: measuring the performance of laser pointers and other devices
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Implementing physical hyperlinks using ubiquitous identifier resolution
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That one there! Pointing to establish device identity
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Interaction with a Projection Screen Using a Camera-tracked Laser Pointer
MMM '98 Proceedings of the 1998 Conference on MultiMedia Modeling
Requesting Pervasive Services by Touching RFID Tags
IEEE Pervasive Computing
The Smart Phone: A Ubiquitous Input Device
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Scanning objects in the wild: assessing an object triggered information system
UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
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Touch to access the mobile internet
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Bringing technology into school: NFC-enabled school attendance supervision
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Improving mobile solution workflows and usability using near field communication technology
AmI'07 Proceedings of the 2007 European conference on Ambient intelligence
Tangible manipulatives and digital content: the transparent link that benefits young deaf children
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Selecting targets on large display with mobile pointer and touchscreen
ACM International Conference on Interactive Tabletops and Surfaces
Designing disambiguation techniques for pointing in the physical world
Proceedings of the 5th ACM SIGCHI symposium on Engineering interactive computing systems
Mobile pointing task in the physical world: balancing focus and performance while disambiguating
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
Browsing reality: dynamic contextualization in human scale smart spaces
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
Distributed user interfaces in public spaces using RFID-based panels
International Journal of Human-Computer Studies
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Physical browsing is a user interaction paradigm in which the user interacts with physical objects by using a mobile terminal to select the object for some action. The objects contain links to digital services and information related to the objects. The links are implemented with tags that are readable by the mobile terminal. We have built a system that supports selecting objects for interaction by touching and pointing at them. Our physical browsing system emulates passive sensor-equipped long-range RFID tags and a mobile terminal equipped with an RFID reader. We have compared different system configurations for touching and pointing. Additionally, we have evaluated other parameters of physical selection, such as conditions for choice of selection method. In our evaluation of the system, we found touching and pointing to be useful and complementary methods for selecting an object for interaction.