A case study of tangible flags: a collaborative technology to enhance field trips
Proceedings of the 2006 conference on Interaction design and children
Evaluating touching and pointing with a mobile terminal for physical browsing
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Designing for diversity: developing complex adaptive tangible products
Proceedings of the 1st international conference on Tangible and embedded interaction
Do tangible interfaces enhance learning?
Proceedings of the 1st international conference on Tangible and embedded interaction
Smart Blocks: a tangible mathematical manipulative
Proceedings of the 1st international conference on Tangible and embedded interaction
Shadow Box: an interactive learning toy for children
DIGITEL '07 Proceedings of the The First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning
A representation approach to conceptualizing tangible learning environments
Proceedings of the 2nd international conference on Tangible and embedded interaction
IDC '08 Proceedings of the 7th international conference on Interaction design and children
Review: An overview of the Internet of Things for people with disabilities
Journal of Network and Computer Applications
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In this paper a prototype system called 'Language Acquisition Manipulatives Blending Early-childhood Research and Technology' (LAMBERT) is described. The system allows children, in particular Deaf pre-schoolers, to play with toys that trigger multimedia presentations designed to introduce and reinforce American Sign Language (ASL) nouns through the use of Radio Frequency Identification (RFID). A pilot study has been conducted and initial results indicate positive perceptions of the system among educators. Advanced features of the system are currently under development and are delineated.