Balancing push and pull for data broadcast
SIGMOD '97 Proceedings of the 1997 ACM SIGMOD international conference on Management of data
Data dissemination in wireless computing environments
Data dissemination in wireless computing environments
Experiences on a multimodal information kiosk with an interactive agent
Proceedings of the second Nordic conference on Human-computer interaction
Proceedings of the 17th annual ACM symposium on User interface software and technology
Exploring bluetooth based mobile phone interaction with the hermes photo display
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Proceedings of the 13th annual ACM international conference on Multimedia
The Smart Phone: A Ubiquitous Input Device
IEEE Pervasive Computing
Kimono: kiosk-mobile phone knowledge sharing system
MUM '05 Proceedings of the 4th international conference on Mobile and ubiquitous multimedia
Public Ubiquitous Computing Systems: Lessons from the e-Campus Display Deployments
IEEE Pervasive Computing
NFC on Mobile Phones: Issues, Lessons and Future Research
PERCOMW '07 Proceedings of the Fifth IEEE International Conference on Pervasive Computing and Communications Workshops
Measuring trust in wi-fi hotspots
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Structured decomposition of adaptive applications
Pervasive and Mobile Computing
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Instant Places: Using Bluetooth for Situated Interaction in Public Displays
IEEE Pervasive Computing
Pervasive '08 Proceedings of the 6th International Conference on Pervasive Computing
Understanding and measuring the urban pervasive infrastructure
Personal and Ubiquitous Computing
Using bluetooth device names to support interaction in smart environments
Proceedings of the 7th international conference on Mobile systems, applications, and services
Display Blindness: The Effect of Expectations on Attention towards Digital Signage
Pervasive '09 Proceedings of the 7th International Conference on Pervasive Computing
BlueInfo: Open Architecture for Deploying Web Services in WPAN Hotspots
ICWS '09 Proceedings of the 2009 IEEE International Conference on Web Services
A taxonomy for and analysis of multi-person-display ecosystems
Personal and Ubiquitous Computing
Editorial: The social implications of emerging technologies
Interacting with Computers
UBI-Hotspot 1.0: Large-Scale Long-Term Deployment of Interactive Public Displays in a City Center
ICIW '10 Proceedings of the 2010 Fifth International Conference on Internet and Web Applications and Services
Instrumenting the city: developing methods for observing and understanding the digital cityscape
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
A taxonomy for migratory user interfaces
DSVIS'05 Proceedings of the 12th international conference on Interactive Systems: design, specification, and verification
Stakeholder value propositions on open community testbed of interactive public displays
Proceedings of the International Conference on Management of Emergent Digital EcoSystems
Two field trials on the efficiency of unsolicited Bluetooth proximity marketing
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
Distributed user interfaces in public spaces using RFID-based panels
International Journal of Human-Computer Studies
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This paper presents a case study on the iterative design of a system for delivering in-situ information services to users' mobile devices using proximity-based technologies. The design advances from a questionnaire study of the users' attitudes and needs toward such information services via several incremental prototypes evaluated in a usability lab and at a university campus to the final version subjected to longitudinal evaluation "in-the-wild" in a city center. The final prototype is a hybrid interface where the users can select from an interactive public display the information services to be downloaded to their personal mobile devices over no-cost Bluetooth connection. The results include an empirical comparison of different models for delivering such information services, and a quantitative analysis of the usage of the system by the general public over a period of 100 days. Our findings suggest that multiple environmental factors strongly affect the usage of the system. Furthermore, the usage varies distinctly between different contexts, and there is a strong correlation between location and usage patterns. Finally, we present a number of guidelines for designing and deploying this type of hybrid user interfaces.