Activity theory as a potential framework for human-computer interaction research
Context and consciousness
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During recent years, interaction research on large display is a promising domain, and techniques and usability improvements constantly emerged. Different researchers focus on separate aspects but we need a comprehensive approach to analyze the context of use on large display. In this paper, we applied activity theory to understand the large display usage and showed design ideas of large display: centralized mapping and gesture tracing. We took the speaker-audience usage as an example and presented two prototypes based on activity-centered analysis. Our results were evaluated and the feedback showed that activity-based integration is a feasible solution to large display design.