CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hybrid user interfaces: breeding virtually bigger interfaces for physically smaller computers
UIST '91 Proceedings of the 4th annual ACM symposium on User interface software and technology
Pad++: a zooming graphical interface for exploring alternate interface physics
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
Focus plus context screens: combining display technology with visualization techniques
Proceedings of the 14th annual ACM symposium on User interface software and technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tutorial: Introduction to Building Projection-based Tiled Display Systems
IEEE Computer Graphics and Applications
Image-Browser Taxonomy and Guidelines for Designers
IEEE Software
Integrating activity theory for context analysis on large display
Transactions on edutainment V
Evaluating performance in tiled displays: navigation and wayfinding
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
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Users working with documents that are too large and detailed to fit the user's screen (e.g. chip designs) have the choice of zooming or applying appropriate visualization techniques. In this demonstration, we will present focus plus context screens-wall-size low-resolution displays with an embedded high-resolution display region. They allow users to view details of a document up close, while simultaneously seeing peripheral parts of the document in lower resolution. Unlike overview plus detail, focus plus context screens do not require users to visually switch between multiple views. Unlike fisheye views, focus plus context screens do not introduce distortion.