Context and consciousness: activity theory and human-computer interaction
Context and consciousness: activity theory and human-computer interaction
Through the Interface: A Human Activity Approach to User Interface Design
Through the Interface: A Human Activity Approach to User Interface Design
Activity Theory: Basic Concepts and Applications
EWCHI '95 Selected papers from the 5th International Conference on Human-Computer Interaction
Layers of Silence, Arenas of Voice: The Ecology ofVisible and Invisible Work
Computer Supported Cooperative Work - Special issue: a web on the wind: the structure of invisible work
Getting access to what goes on in people's heads?: reflections on the think-aloud technique
Proceedings of the second Nordic conference on Human-computer interaction
Towards Uniformed Task Models in a Model-Based Approach
DSV-IS '01 Proceedings of the 8th International Workshop on Interactive Systems: Design, Specification, and Verification-Revised Papers
M/ORIS: a medical/operating room interaction system
Proceedings of the 6th international conference on Multimodal interfaces
Discussion: 57 Varieties of Activity Theory
Interacting with Computers
The web-orientation agent (WOA) for simulated learning in technology education
International Journal of Learning Technology
Athena: A collaborative approach to requirements elicitation
Computers in Industry
Combining Activity Theory and Grounded Theory for the Design of Collaborative Interfaces
HCD 09 Proceedings of the 1st International Conference on Human Centered Design: Held as Part of HCI International 2009
EC-TEL '09 Proceedings of the 4th European Conference on Technology Enhanced Learning: Learning in the Synergy of Multiple Disciplines
Best practices for designing third party applications for contextually-aware tools
Proceedings of the 28th ACM International Conference on Design of Communication
A fuzzy trust evaluation method for knowledge sharing in virtual enterprises
Computers and Industrial Engineering
An analysis framework of activity context in e-learning environments
Edutainment'10 Proceedings of the Entertainment for education, and 5th international conference on E-learning and games
Incorporating social-cultural contexts in role engineering: an activity theoretic approach
International Journal of Business Information Systems
Integrating activity theory for context analysis on large display
Transactions on edutainment V
Information sharing and trust during major incidents: Findings from the oil industry
Journal of the American Society for Information Science and Technology
International Journal of Gaming and Computer-Mediated Simulations
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This tutorial introduces participants to Activity Theory, a conceptual approach that provides a broad framework for describing the structure, development, and context of computer-supported activities. The tutorial will consist of lectures, discussion and small group exercises. A Web community will be established so attendees will be able to continue to learn about and use activity theory.