Combining Activity Theory and Grounded Theory for the Design of Collaborative Interfaces

  • Authors:
  • Christine Rivers;Janko Calic;Amy Tan

  • Affiliations:
  • I-Lab Multimedia and DSP Research Group, Centre of Communications Systems and Research, University of Surrey, Guildford, United Kingdom GU2 7XH;I-Lab Multimedia and DSP Research Group, Centre of Communications Systems and Research, University of Surrey, Guildford, United Kingdom GU2 7XH;School of Architecture, Design and the Built Environment, Nottingham Trent University, United Kingdom NG 1 4BU

  • Venue:
  • HCD 09 Proceedings of the 1st International Conference on Human Centered Design: Held as Part of HCI International 2009
  • Year:
  • 2009

Quantified Score

Hi-index 0.00

Visualization

Abstract

In remote tabletop collaboration multiple users interact with the system and with each other. Thus, two levels of interaction human-computer interaction and human-human interaction exist in parallel. In order to improve remote tabletop systems for multiple users both levels have to be taken into account. This requires an in-depth analysis achieved by qualitative methods. This paper illustrates how a combination of Activity Theory and Grounded Theory can help researchers and designers to improve and develop better collaborative interfaces. Findings reported here are based on three video recordings that have been collected during a quasi-experiment.