The Muse method for usability engineering
The Muse method for usability engineering
The GOMS family of user interface analysis techniques: comparison and contrast
ACM Transactions on Computer-Human Interaction (TOCHI)
From task to dialogue: task-based user interface design
ACM SIGCHI Bulletin
GRASYLA: modelling case tool GUIs in MetaCases
Proceedings of the third international conference on Computer-aided design of user interfaces
A comparison of tools for building GOMS models
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Model-Based Design and Evaluation of Interactive Applications
Model-Based Design and Evaluation of Interactive Applications
The Psychology of Human-Computer Interaction
The Psychology of Human-Computer Interaction
ETAG: Extended task action grammar. A language for the description of the user's task language
INTERACT '90 Proceedings of the IFIP TC13 Third Interational Conference on Human-Computer Interaction
Activity theory: basic concepts and applications
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
More precise descriptions of temporal relations within task models
DSV-IS'00 Proceedings of the 7th international conference on Design, specification, and verification of interactive systems
Task Modelling in Multiple Contexts of Use
DSV-IS '02 Proceedings of the 9th International Workshop on Interactive Systems. Design, Specification, and Verification
Applying knowledge management in UI design process
TAMODIA '04 Proceedings of the 3rd annual conference on Task models and diagrams
Getting SW Engineers on Board: Task Modelling with Activity Diagrams
Engineering Interactive Systems
An Integration of Task and Use-Case Meta-models
Proceedings of the 13th International Conference on Human-Computer Interaction. Part I: New Trends
Model-based support for specifying eService eGovernment applications
TAMODIA'06 Proceedings of the 5th international conference on Task models and diagrams for users interface design
Error patterns: systematic investigation of deviations in task models
TAMODIA'06 Proceedings of the 5th international conference on Task models and diagrams for users interface design
Structuring and composition mechanisms to address scalability issues in task models
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
Support for task modeling: a ”constructive” exploration
EHCI-DSVIS'04 Proceedings of the 2004 international conference on Engineering Human Computer Interaction and Interactive Systems
Task-Based recommendation of mashup components
ICWE'11 Proceedings of the 11th international conference on Current Trends in Web Engineering
Towards a cultural user interface generation principles
Multimedia Tools and Applications
An approach for supporting distributed user interface orchestration over the Web
International Journal of Human-Computer Studies
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Multiple versions and expressions of task models used in user interface design, specification, and verification of interactive systems have led to an ontological problem of identifying and understanding concepts which are similar or different across models. This variety raises a particular problem in model-based approaches for designing user interfaces as different task models, possibly with different vocabularies, different formalisms, different concepts are exploited: no software tool is able today to accommodate any task models as input for a user-centred design process. DOLPHIN is a software architecture that attempts to solve this problem by introducing uniform task models. A series of representative task models was first selected. The meta-models of these individual task models were then designed and merged into a uniformed task meta-model. Semantic mapping rules between individual task meta-models and the uniformed task meta-model allow DOLPHIN to read and understand any potential task model towards its exploitation in a model-based approach.