The notification collage: posting information to public and personal displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Social Aspects of Using Large Public Interactive Displays for Collaboration
UbiComp '02 Proceedings of the 4th international conference on Ubiquitous Computing
Multimedia fliers: information sharing with digital community bulletin boards
Communities and technologies
Public and Situated Displays: Social and Interactional Aspects of Shared Display Technologies (Cooperative Work, 2)
Augmenting the social space of an academic conference
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Dogear: Social bookmarking in the enterprise
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Why we tag: motivations for annotation in mobile and online media
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pervasive '08 Proceedings of the 6th International Conference on Pervasive Computing
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
The ProD framework for proactive displays
Proceedings of the 21st annual ACM symposium on User interface software and technology
Measuring the impact of third place attachment on the adoption of a place-based community technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Supporting community in third places with situated social software
Proceedings of the fourth international conference on Communities and technologies
Distal tactile feedback for text entry on tabletop computers
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Building with a memory: responsive color interventions
Proceedings of the international conference on Multimedia
Burn-to-share: content sharing with mobile projectors
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia
Photo sharing in diverse distributed teams
Proceedings of the ACM 2011 conference on Computer supported cooperative work
Thanks and tweets: comparing two public displays
Proceedings of the ACM 2011 conference on Computer supported cooperative work
Towards a framework of publics: Re-encountering media sharing and its user
ACM Transactions on Computer-Human Interaction (TOCHI)
Engaging new digital locals with interactive urban screens to collaboratively improve the city
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
An investigation on acceptance and rejection of public displays in a knowledge company
Proceedings of the 2012 International Symposium on Pervasive Displays
Creating engagement with old research videos
Proceedings of the 2012 International Symposium on Pervasive Displays
People, content, location: sweet spotting urban screens for situated engagement
Proceedings of the Designing Interactive Systems Conference
Exploring multi-user interactions with dynamic NFC-displays
Pervasive and Mobile Computing
Tethered or free to roam: the design space of limiting content access on community displays
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
Gelatine: making coworking places gel for better collaboration and social learning
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
BubblesDial: exploring large display content graphs on small devices
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
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Online social media services enable people to share many aspects of their personal interests and passions with friends, acquaintances and strangers. We are investigating how the display of social media in a workplace context can improve relationships among collocated colleagues. We have designed, developed and deployed the Context, Content and Community Collage, which runs on large LCD touchscreen computers installed in eight locations throughout a research laboratory. This proactive display application senses nearby people via Bluetooth phones, and responds by incrementally adding photos associated with those people to an ambient collage shown on the screen. This paper describes the motivations, goals, design and impact of the system, highlighting the ways the system has increased interactions and improved personal relationships among coworkers at the deployment site. We also look at how the creation of a shared physical window into online media has affected the use of that media.