CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tivoli: an electronic whiteboard for informal workgroup meetings
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
From Web press to Web pressure: multimedia representations and multimedia publishing
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
i-LAND: an interactive landscape for creativity and innovation
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Promoting awareness of work activities through peripheral displays
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Integrating Information Appliances into an Interactive Workspace
IEEE Computer Graphics and Applications
Large Displays in Automotive Design
IEEE Computer Graphics and Applications
UniCast, OutCast & GroupCast: Three Steps Toward Ubiquitous, Peripheral Displays
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
On the Design of Personal & Communal Large Information Scale Appliances
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
A Pervasive Keyboard " Separating Input from Display
PERCOM '03 Proceedings of the First IEEE International Conference on Pervasive Computing and Communications
DiamondSpin: an extensible toolkit for around-the-table interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
IBM Almaden's user sciences & experience research lab
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Toward universal mobile interaction for shared displays
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Building disappearing computers
Communications of the ACM - The disappearing computer
Vista: interactive coffee-corner display
CHI '05 Extended Abstracts on Human Factors in Computing Systems
A clipboard model for Ubiquitous Computing Environments
WISICT '05 Proceedings of the 4th international symposium on Information and communication technologies
Large display research overview
CHI '06 Extended Abstracts on Human Factors in Computing Systems
The iterative design and study of a large display for shared and sociable spaces
DUX '05 Proceedings of the 2005 conference on Designing for User eXperience
AUIC '06 Proceedings of the 7th Australasian User interface conference - Volume 50
Coordination and collaboration environments for production lines: a user acceptance issue
ECSCW'05 Proceedings of the ninth conference on European Conference on Computer Supported Cooperative Work
Extending large-scale event participation with user-created mobile media on a public display
Proceedings of the 6th international conference on Mobile and ubiquitous multimedia
Understanding the Influence of the Users' Context in AmI
Social Science Computer Review
It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The context, content & community collage: sharing personal digital media in the physical workplace
Proceedings of the 2008 ACM conference on Computer supported cooperative work
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Gesture-based interaction with virtual 3D objects on large display: what makes it fun?
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the ACM 2009 international conference on Supporting group work
Supporting community in third places with situated social software
Proceedings of the fourth international conference on Communities and technologies
Better discount evaluation: illustrating how critical parameters support heuristic creation
Interacting with Computers
Worlds of information: designing for engagement at a public multi-touch display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing a public touchscreen display system for iSchool community
Proceedings of the 2011 iConference
Informing and socializing in interactive spaces: delivering the right information to the right users
AIKED'11 Proceedings of the 10th WSEAS international conference on Artificial intelligence, knowledge engineering and data bases
Usability testing of the interaction of novices with a multi-touch table in semi public space
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: interaction techniques and environments - Volume Part II
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Large visualizations for system monitoring of complex, heterogeneous systems
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
Real world responses to interactive gesture based public displays
Proceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia
StoryCrate: tabletop storyboarding for live film production
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 2012 International Symposium on Pervasive Displays
Territoriality and behaviour on and around large vertical publicly-shared displays
Proceedings of the Designing Interactive Systems Conference
MobiComics: collaborative use of mobile phones and large displays for public expression
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
Exploiting ambient illumination to locate and recognise user behaviour in enclosed environments
Personal and Ubiquitous Computing
Implementing shared displays: a tool for smooth integration of large-screen TVs and mobile devices
IWAAL'12 Proceedings of the 4th international conference on Ambient Assisted Living and Home Care
Exploring multi-user interactions with dynamic NFC-displays
Pervasive and Mobile Computing
Smart Content Selection for Public Displays in Ambient Intelligence Environments
International Journal of Ambient Computing and Intelligence
Up close and personal: Collaborative work on a high-resolution multitouch wall display
ACM Transactions on Computer-Human Interaction (TOCHI)
Clairvoyance: A framework to integrate shared displays and mobile computing devices
Future Generation Computer Systems
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Large displays have several natural affordances that cansimplify small group collaborative work. They are large enough tohold multiple work areas, they are easy to see and can bemanipulated directly via touch. When placed into group and publicspaces, such displays create pervasively available working surfacesfor lightweight, temporary walkup use. The BlueBoard is a largeplasma display with touch sensing and a badge reader to identifyindividuals using the board. The onboard software acts as a thinclient giving access to each participant's web-based content (e.g.,home pages, project pages). The client also has a set of tools andmechanisms that support rapid exchange of content between thosepresent. The overall design of the BlueBoard is one that is easilylearnable (under 5 minutes), very simple to use, and permits noveluses for collaboration. Our initial field study revealed a numberof social issues about the use of a large pervasively availabledisplay surface, yet indicates that a shared public display spacetruly has distinct properties that lend themselves to sharingcontent. Extreme learnability & overall simplicity of designmakes BlueBoard a tool for collaboration that supportsintermittent, but effective use for side-by-side collaborationbetween colleagues.