Rendezvous: an architecture for synchronous multi-user applications
CSCW '90 Proceedings of the 1990 ACM conference on Computer-supported cooperative work
Portholes: supporting awareness in a distributed work group
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Collaboration using multiple PDAs connected to a PC
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
Social Aspects of Using Large Public Interactive Displays for Collaboration
UbiComp '02 Proceedings of the 4th international conference on Ubiquitous Computing
Multimedia fliers: information sharing with digital community bulletin boards
Communities and technologies
Public and Situated Displays: Social and Interactional Aspects of Shared Display Technologies (Cooperative Work, 2)
Proceedings of the 13th annual ACM international conference on Multimedia
Preliminary evaluation of a synchronous co-located educational simulation framework
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Swordfish: user tailored workspaces in multi-display environments
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Mobile group interaction with interactive video on large public display
SIGGRAPH '05 ACM SIGGRAPH 2005 Posters
Seconds matter: improving distributed coordination bytracking and visualizing display trajectories
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CoSearch: a system for co-located collaborative web search
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
Lessons learned: game design for large public displays
Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts
Arrow tag: a direction-key-based technique for rapidly selecting hyperlinks while gazing at a screen
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multiple Mice based collaborative one-to-one learning
Computers & Education
COSA: a contents-oriented self adaptive browsing approach
Proceedings of the 46th Annual Southeast Regional Conference on XX
A Framework for Context-Aware Adaptation in Public Displays
OTM '09 Proceedings of the Confederated International Workshops and Posters on On the Move to Meaningful Internet Systems: ADI, CAMS, EI2N, ISDE, IWSSA, MONET, OnToContent, ODIS, ORM, OTM Academy, SWWS, SEMELS, Beyond SAWSDL, and COMBEK 2009
WeSearch: supporting collaborative search and sensemaking on a tabletop display
Proceedings of the 2010 ACM conference on Computer supported cooperative work
WebSurface: an interface for co-located collaborative information gathering
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Newport: enabling sharing during mobile calls
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ideas for mobile services created and explored in an ethnographical study
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: applications and services
Understanding and supporting lightweight communication in hospital work
IEEE Transactions on Information Technology in Biomedicine
Search on surfaces: Exploring the potential of interactive tabletops for collaborative search tasks
Information Processing and Management: an International Journal
Surprise Grabber: a co-located tangible social game using phone hand gesture
Proceedings of the ACM 2011 conference on Computer supported cooperative work
Shared substance: developing flexible multi-surface applications
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
XICE windowing toolkit: Seamless display annexation
ACM Transactions on Computer-Human Interaction (TOCHI)
Using multimodal interactions for 3D television and multimedia browsing
Proceddings of the 9th international interactive conference on Interactive television
Design and evaluation of interaction technology for medical team meetings
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part I
Multiplayer gaming with mobile phones: enhancing user experience with a public screen
INTETAIN'05 Proceedings of the First international conference on Intelligent Technologies for Interactive Entertainment
Viewpoint: empowering communities with situated voting devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
PuReWidgets: a programming toolkit for interactive public display applications
Proceedings of the 4th ACM SIGCHI symposium on Engineering interactive computing systems
One Mouse per Child: interpersonal computer for individual arithmetic practice
Journal of Computer Assisted Learning
"CheckinDJ" using check-ins to crowdsource music preferences
Proceeding of the 16th International Academic MindTrek Conference
Web on the wall: insights from a multimodal interaction elicitation study
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Kinected browser: depth camera interaction for the web
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Branch-explore-merge: facilitating real-time revision control in collaborative visual exploration
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
Exploring multi-user interactions with dynamic NFC-displays
Pervasive and Mobile Computing
Interaction techniques for creating and exchanging content with public displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
Evaluation of a programming toolkit for interactive public display applications
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
Sharing your view: A distributed user interface approach for reviewing emergency plans
International Journal of Human-Computer Studies
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Researchers have noted conflicting trends in collaboration technologies between delivering more information on larger displays and exploiting mobility on smaller devices. Large, shared displays provide greater choice in the presentation of information, but mobile devices offer greater flexibility in the access of information. We describe a platform that leverages the best of both worlds by allowing multiple users to access and interact with a large, shared display using their own personal mobile devices, such as a cell phone, laptop, or wireless PDA. We highlight three applications built on top of the platform that demonstrate its generality and utility in a variety of group settings: namely, web browsing, polling, and entertainment.