Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Readings in information visualization
Informative art: using amplified artworks as information displays
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Digital family portraits: supporting peace of mind for extended family members
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Aesthetic information collages: generating decorative displays that contain information
Proceedings of the 14th annual ACM symposium on User interface software and technology
From use to presence: on the expressions and aesthetics of everyday computational things
ACM Transactions on Computer-Human Interaction (TOCHI)
Informative art: information visualization in everyday environments
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Heuristic evaluation of ambient displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
KISS the Tram: Exploring the PDA as Support for Everyday Activities
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
Graphical encoding for information visualization: using icon color, shape, and size to convey nominal and quantitative data
Bringing computer graphics to everyday environments with informative art
ACM SIGGRAPH 2002 conference abstracts and applications
Artistically conveying peripheral information with the InfoCanvas
Proceedings of the Working Conference on Advanced Visual Interfaces
Evaluating the comprehension of ambient displays
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Quantum web fields and molecular meanderings: visualising web visitations
Proceedings of the working conference on Advanced visual interfaces
Activity wallpaper: ambient visualization of activity information
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Proceedings of the 17th annual ACM symposium on User interface software and technology
MoneyTree: ambient information visualization of financial data
VIP '05 Proceedings of the Pan-Sydney area workshop on Visual information processing
Using MoneyColor to represent financial data
APVis '05 proceedings of the 2005 Asia-Pacific symposium on Information visualisation - Volume 45
Intersection: computer graphics for everyday living
SIGGRAPH '05 ACM SIGGRAPH 2005 Sketches
Proceedings of the 1st international conference on Tangible and embedded interaction
From Abstract Painting to Information Visualization
IEEE Computer Graphics and Applications
Using emotion in games: emotional flowers
Proceedings of the international conference on Advances in computer entertainment technology
GI '07 Proceedings of Graphics Interface 2007
Casual Information Visualization: Depictions of Data in Everyday Life
IEEE Transactions on Visualization and Computer Graphics
Extending large-scale event participation with user-created mobile media on a public display
Proceedings of the 6th international conference on Mobile and ubiquitous multimedia
It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Visualisation of Personal Communication Patterns Using Mobile Phones
Engineering Interactive Systems
Interactive Visualization - A Survey
Human Machine Interaction
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Exploring limits and opportunities for public displays in dementia care centers
Proceedings of the 9th ACM SIGCHI Italian Chapter International Conference on Computer-Human Interaction: Facing Complexity
Real world responses to interactive gesture based public displays
Proceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia
Spalendar: visualizing a group's calendar events over a geographic space on a public display
Proceedings of the International Working Conference on Advanced Visual Interfaces
On the role of design in information visualization
Information Visualization - Special issue on State of the Field and New Research Directions
Can a table regulate participation in top level managers' meetings?
Proceedings of the 17th ACM international conference on Supporting group work
Beyond the channel: A literature review on ambient displays for learning
Computers & Education
Aesthetic Expectations for Information Visualization
International Journal of Creative Interfaces and Computer Graphics
Reveal-it!: the impact of a social visualization projection on public awareness and discourse
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Journal of Visual Languages and Computing
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Unlike traditional information visualization, ambient information visualizations reside in the environment of the user rather than on the screen of a desktop computer. Currently, most dynamic information that is displayed in public places consists of text and numbers. We argue that information visualization can be employed to make such dynamic data more useful and appealing. However, visualizations intended for non-desktop spaces will have to both provide valuable information and present an attractive addition to the environment - they must strike a balance between aesthetical appeal and usefulness. To explore this, we designed a real-time visualization of bus departure times and deployed it in a public space, with about 300 potential users. To make the presentation more visually appealing, we took inspiration from a modern abstract artist. The visualization was designed in two passes. First, we did a preliminary version that was presented to and discussed with prospective users. Based on their input, we did a final design. We discuss the lessons learned in designing this and previous ambient information visualizations, including how visual art can be used as a design constraint, and how the choice of information and the placement of the display affect the visualization.