Designing the spectator experience
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
In situ informants exploring an emotional mobile messaging system in their everyday practice
International Journal of Human-Computer Studies
Performing thrill: designing telemetry systems and spectator interfaces for amusement rides
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Performing perception—staging aesthetics of interaction
ACM Transactions on Computer-Human Interaction (TOCHI)
Understanding, scoping and defining user experience: a survey approach
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bodily Explorations in Space: Social Experience of a Multimodal Art Installation
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Usable gestures for mobile interfaces: evaluating social acceptability
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Identity, performativity, and HCI
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Designing performative interactions in public spaces
Proceedings of the Designing Interactive Systems Conference
Performative experience design
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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Building on the assumption that every human action in public space has a performative aspect, this workshop seeks to explore issues of interactions with technology in public settings. More and more interfaces are used in public on an everyday basis. Simultaneously, metaphors from performance and theatre studies find their way into research on these interfaces, addressing how interaction with technology can be understood in a performative sense. However, the term 'performativity' is rarely addressed in ways that accentuate its nuances and its analytic power, and this is the focus of the workshop. We will examine the design of performative technologies, the evaluation of user experience, the importance of spectator and performer roles, and the social acceptability of performative actions in public spaces.