Visual Interpretation of Hand Gestures for Human-Computer Interaction: A Review
IEEE Transactions on Pattern Analysis and Machine Intelligence
A multi-touch three dimensional touch-sensitive tablet
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DiamondTouch: a multi-user touch technology
Proceedings of the 14th annual ACM symposium on User interface software and technology
Low-cost multi-touch sensing through frustrated total internal reflection
Proceedings of the 18th annual ACM symposium on User interface software and technology
Synthesis and control on large scale multi-touch sensing displays
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
Guest Editors' Introduction: Interacting with Digital Tabletops
IEEE Computer Graphics and Applications
Interaction techniques for musical performance with tabletop tangible interfaces
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
reacTIVision: a computer-vision framework for table-based tangible interaction
Proceedings of the 1st international conference on Tangible and embedded interaction
Xenakis: combining tangible interaction with probability-based musical composition
Proceedings of the 2nd international conference on Tangible and embedded interaction
It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
New Interaction Concepts by Using the Wii Remote
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
Analysis of natural gestures for controlling robot teams on multi-touch tabletop surfaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Multi-user multi-touch setups for collaborative learning in an educational setting
CDVE'10 Proceedings of the 7th international conference on Cooperative design, visualization, and engineering
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Multi-touch interaction techniques are becoming more widespread because of new industrial initiatives to make this hardware available and affordable for the consumer market. To cope with the diversity in hardware setups and the lack of knowledge about developing generic multi-touch applications, we created a framework, Eunomia, for abstracting the hardware from the software and to enable software developers to easily develop interactive applications taking advantage of multi-touch interaction. We describe our first set of applications created on top of this framework that are targeted for public spaces. During the deployment of these applications, we were able to observe users that are confronted with multi-touch technologies in a public space.