Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Gauntlet: a wearable interface for ubiquitous gaming
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
A multi-touch tabletop for robust multimedia interaction in museums
ACM International Conference on Interactive Tabletops and Surfaces
Methods for automatic and assisted image annotation
Multimedia Tools and Applications
A creation-tool for contemporary dance using multimodal video annotation
MM '11 Proceedings of the 19th ACM international conference on Multimedia
Personal routine visualization using mobile devices
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
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This talk presents the design and development process of interactive multimedia and multimodal systems used in diverse environments. The technologies, including new sensors, interaction surfaces and semantic information processing techniques will be described in the context where they were used. The systems result from collaborative projects in several fields, ranging from cultural heritage to contemporary art and dance. The dialogue with stakeholders from different areas and the impact on the resulting outcomes will be discussed, along with the process of setting up, specifying and developing interdisciplinary projects and the methodologies that are used. Recent work on motion annotation to help choreographic work, image analysis of paintings and digital art projects will be described. The academic and research environment and programs in which this work is done are also presented.