InStory: a system for mobile information access, storytelling and gaming activities in physical spaces

  • Authors:
  • Nuno Correia;Luís Alves;Helder Correia;Luis Romero;Carmen Morgado;Luís Soares;José C. Cunha;Teresa Romão;A. Eduardo Dias;Joaquim A. Jorge

  • Affiliations:
  • New University of Lisbon, Quinta da Torre, CAPARICA, PORTUGAL;New University of Lisbon, Quinta da Torre, CAPARICA, PORTUGAL;New University of Lisbon, Quinta da Torre, CAPARICA, PORTUGAL;New University of Lisbon, Quinta da Torre, CAPARICA, PORTUGAL;New University of Lisbon, Quinta da Torre, CAPARICA, PORTUGAL;New University of Lisbon, Quinta da Torre, CAPARICA, PORTUGAL;New University of Lisbon, Quinta da Torre, CAPARICA, PORTUGAL;CITI and DI University of Évora Rua Romão Ramalho, ÉVORA, PORTUGAL;CITI and DI University of Évora Rua Romão Ramalho, ÉVORA, PORTUGAL;INESC-ID and IST Rua Alves Redol, LISBOA, PORTUGAL

  • Venue:
  • Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
  • Year:
  • 2005

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Abstract

This paper describes the work carried out in the InStory project. InStory has the goal of defining and implementing a platform for mobile storytelling, information access, and gaming activities. The platform has a flexible computational architecture that integrates heterogeneous devices, different media formats and computational support for different narrative modes and gaming activities. The system is driven and validated by a set of story threads and narratives that are centered on the exploration of physical spaces. This exploration is combined with the perspective of sharing information between users and providing historic context. The project also wants to explore the social aspect of shared narratives and activities, with the idea that the technology can provide new innovative approaches to social participation in different types of events.