The context toolkit: aiding the development of context-enabled applications
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
A toolkit for strategic usability: results from workshops, panels, and surveys
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Suede: a Wizard of Oz prototyping tool for speech user interfaces
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
M-Studio: an authoring application for context-aware multimedia
Proceedings of the tenth ACM international conference on Multimedia
People, places, things: Web presence for the real world
WMCSA '00 Proceedings of the Third IEEE Workshop on Mobile Computing Systems and Applications (WMCSA'00)
a CAPpella: programming by demonstration of context-aware applications
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
No wires attached: Usability challenges in the connected mobile world
IBM Systems Journal
Topiary: a tool for prototyping location-enhanced applications
Proceedings of the 17th annual ACM symposium on User interface software and technology
Applying user-centered design to mobile application development
Communications of the ACM - Designing for the mobile device
The Smart Phone: A Ubiquitous Input Device
IEEE Pervasive Computing
Multimodal interaction on mobile phones: development and evaluation using ACICARE
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
Reflective physical prototyping through integrated design, test, and analysis
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Momento: support for situated ubicomp experimentation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Supporting novice usability practitioners with usability engineering tools
International Journal of Human-Computer Studies
Studying multi-user settings for pervasive games
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Using the hybrid simulation for early user evaluations of pervasive interactions
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Tool-Supported User-Centred Prototyping of Mobile Applications
International Journal of Handheld Computing Research
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The usability of a pervasive interface is crucial because it is a quality criterion which can determine about the success or the failure of a product. The application of the user-centred design is a possibility to reach a good design. However, this process requires combined knowledge of software and usability engineering. A lack of these skills can cause long development times and additional costs as well as badly usable interfaces. We address these problems and support interface developers with a tool-based assistance which reduces the required programming and interface design skills of the developers in order to more efficiently conduct the user-centred design. In this paper we describe this tool-based assistance for the user-centred generation and evaluation of pervasive interfaces for mobile phones as well as its evaluation.