InAuthoring environment: interfaces for creating spatial stories and gaming activities

  • Authors:
  • Filipe Barrenho;Teresa Romão;Tiago Martins;Nuno Correia

  • Affiliations:
  • University of Évora, Évora, Portugal;University of Évora, Évora, Portugal;New University of Lisbon, Caparica, Portugal;New University of Lisbon, Caparica, Portugal

  • Venue:
  • Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
  • Year:
  • 2006

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Abstract

This paper focuses on the design and development of an authoring environment for the InStory project. InStory is a platform for mobile storytelling, gaming activities and information access. It focuses on the exploration of cultural and historical physical spaces, promoting interaction between users. During those explorations, users have access to contextual geo-referenced multimedia data, through the use of mobile devices, such as PDAs or mobile phones, either for knowledge acquisition regarding the surrounding environment and its cultural and historical aspects or for engaging in story/gaming activities together with other users.The authoring environment for such story/gaming activities and media content, allows users to create and personalize their own stories. It comprises two frameworks -- InAuthor, a graphical story/game editor, and InContent, a visual editor for creating screen areas through the placing of multimedia and interface elements and their export to InAuthor, in order to be associated with activity nodes.