People, places, things: web presence for the real world
Mobile Networks and Applications
Creating assemblies:: aboard the Ghost Ship
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
GPS-Free Positioning in Mobile ad-hoc Networks
HICSS '01 Proceedings of the 34th Annual Hawaii International Conference on System Sciences ( HICSS-34)-Volume 9 - Volume 9
Delivering real-world ubiquitous location systems
Communications of the ACM - The disappearing computer
Semantic Web Technologies for Context-Aware Museum Tour Guide Applications
AINA '05 Proceedings of the 19th International Conference on Advanced Information Networking and Applications - Volume 2
InAuthoring environment: interfaces for creating spatial stories and gaming activities
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
iCAP: interactive prototyping of context-aware applications
PERVASIVE'06 Proceedings of the 4th international conference on Pervasive Computing
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We developed a locative fiction application called nan0sphere and deployed it on the UCLA campus. This application presents an interactive narrative to users working in a group as they move around the campus. Based on each user's current location, previously visited locations, actions taken, and on the similar attributes of other users in the same group, the story will develop in different ways. Group members are encouraged by the story to move independently, with their individual actions and progress affecting the narrative and the overall group experience. Eight different locations on campus are involved in this story. Groups consist of four participants, and the complete story unfolds through the actions of all four group members. The supporting system could be used to create other similar types of locative literature, possibly augmented with multimedia, for other purposes and in other locations. We will discuss benefits and challenges of group interactions in locative fiction, infrastructure required to support such applications, issues of determining user locations, and our experiences using the application.