From Informing to Remembering: Ubiquitous Systems in Interactive Museums
IEEE Pervasive Computing
The Challenges of Mobile Computing
Computer
Proceedings of the 17th annual ACM symposium on User interface software and technology
Spontaneous marriages of mobile devices and interactive spaces
Communications of the ACM - Special issue: RFID
RFID enhances visitors' museum experience at the Exploratorium
Communications of the ACM - Special issue: RFID
The Smart Phone: A Ubiquitous Input Device
IEEE Pervasive Computing
Interactive Tabletop Exhibits in Museums and Galleries
IEEE Computer Graphics and Applications
Supporting small groups in the museum by context-aware communication services
Proceedings of the 12th international conference on Intelligent user interfaces
Touch & interact: touch-based interaction of mobile phones with displays
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
EMDialog: Bringing Information Visualization into the Museum
IEEE Transactions on Visualization and Computer Graphics
A tag in the hand: supporting semantic, social, and spatial navigation in museums
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Please touch the exhibits!: using NFC-based interaction for exploring a museum
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Near-field communications: NFC in cell phones: the new paradigm for an interactive world
IEEE Communications Magazine
The Internet of Things: A survey
Computer Networks: The International Journal of Computer and Telecommunications Networking
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
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Connectivity is embedded into our modern day society. Devices increasingly rely on permanent network connections, and people keep connected through social networks. Technological advances allow everyday objects to become part of large networks of interconnected entities. Connectivity within these networks allows for the design of novel interaction methods that utilise the digital input and output capabilities of connected entities. However, when specifically designing for interaction, entities become entangled and remain oblivious of each other's features. In this paper we report on the current progress in opening up the space of connectivity in order to reveal and make use of the available technological capabilities. We describe how this will open channels for new synergy and novel interaction methods. We conclude by discussing the preparation of a case study which incorporates our initial designs and proof of concepts.