Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Embodied user interfaces for really direct manipulation
Communications of the ACM
Applying cartoon animation techniques to graphical user interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
Where the action is: the foundations of embodied interaction
Where the action is: the foundations of embodied interaction
A Descriptive Framework of Workspace Awareness for Real-Time Groupware
Computer Supported Cooperative Work
Wear, point, and tilt: designing support for mobile service and maintenance in industrial settings
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Pseudo-Haptic Feedback: Can Isometric Input Devices Simulate Force Feedback?
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
Shaping experiences in the hunt museum: a design case study
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
HCI Design and Interactive Sonification for Fingers and Ears
IEEE MultiMedia
Continuous Sonic Feedback from a Rolling Ball
IEEE MultiMedia
Dynamic patches for live musical performance
NIME '04 Proceedings of the 2004 conference on New interfaces for musical expression
Emotional Coloring of Computer-Controlled Music Performances
Computer Music Journal
AcouMotion – an interactive sonification system for acoustic motion control
GW'05 Proceedings of the 6th international conference on Gesture in Human-Computer Interaction and Simulation
A review of methods and frameworks for sonic interaction design: exploring existing approaches
CMMR/ICAD'09 Proceedings of the 6th international conference on Auditory Display
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