Telerobotics, automation, and human supervisory control
Telerobotics, automation, and human supervisory control
Bringing design to software
The building blocks of experience: an early framework for interaction designers
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Proceedings of the 2003 conference on Designing for user experiences
Understanding experience in interactive systems
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Funology: from usability to enjoyment
Funology: from usability to enjoyment
Funology
User experience (UX): towards an experiential perspective on product quality
Proceedings of the 20th International Conference of the Association Francophone d'Interaction Homme-Machine
User experience quality: a conceptual framework for goal setting and measurement
ICDHM'07 Proceedings of the 1st international conference on Digital human modeling
Experience-Centered Design: Designers, Users, and Communities in Dialogue
Experience-Centered Design: Designers, Users, and Communities in Dialogue
Scheduling yard cranes considering crane interference
ICCL'11 Proceedings of the Second international conference on Computational logistics
The UX Book: Process and Guidelines for Ensuring a Quality User Experience
The UX Book: Process and Guidelines for Ensuring a Quality User Experience
Proceedings of the 30th European Conference on Cognitive Ergonomics
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In recent years, the notion of user experience, or UX, as an essential aspect to be addressed in the design and development of technologies has been increasingly discussed. In this paper, we present a case study in which we have used UX targets as the main design drivers and focus areas in developing a new remote operator station user interface for container cranes. UX targets describe the experiential qualities to which the product design should aim at. However, taking UX targets into consideration during product design is challenging, because only little is known about how they would be best operationalized to serve the different phases of the design process. Through our case study, we describe how we identified relevant UX targets, how their content was defined, and how they were implemented into a new remote operator station concept that was then tested and evaluated by expert users.