Understanding experience in interactive systems
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Communicating intimacy one bit at a time
CHI '05 Extended Abstracts on Human Factors in Computing Systems
How emotion is made and measured
International Journal of Human-Computer Studies
Choice: abidcating or exercising?
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Now let's do it in practice: user experience evaluation methods in product development
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Measuring users' emotional reactions to websites
CHI '09 Extended Abstracts on Human Factors in Computing Systems
What Needs Tell Us about User Experience
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Contextual user experience: how to reflect it in interaction designs?
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Measuring user experience of websites: think aloud protocols and an emotion word prompt list
CHI '10 Extended Abstracts on Human Factors in Computing Systems
The fulfillment of user needs and the course of time in field investigation
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the 1st Augmented Human International Conference
Needs, affect, and interactive products - Facets of user experience
Interacting with Computers
Valence method for formative evaluation of user experience
Proceedings of the 8th ACM Conference on Designing Interactive Systems
User experience (UX) patterns for audio-visual networked applications: inspirations for design
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
From product concept to user experience: exploring UX potentials at early product stages
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
User experience evaluation methods: current state and development needs
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
ICWE'10 Proceedings of the 10th international conference on Web engineering
The influence of the usage mode on subjectively perceived quality
IWSDS'10 Proceedings of the Second international conference on Spoken dialogue systems for ambient environments
A framework to measure user experience of interactive online products
Proceedings of the 7th International Conference on Methods and Techniques in Behavioral Research
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Communicative criteria for usability evaluation: experiences from analysing an e-service
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A design science framework for designing and assessing user experience
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: design and development approaches - Volume Part I
Instantiating web quality models in a purposeful way
ICWE'11 Proceedings of the 11th international conference on Web engineering
A user's perspective of design for context-awareness
Proceedings of the 13th international conference on Ubiquitous computing
User experience methods and games: lessons learned
BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference
Active forms for responsive environments
Proceedings of the 2012 ACM international conference on Intelligent User Interfaces
Doing it right: combining edutainment format development and research
Transactions on Edutainment III
Becoming-sound: affect and assemblage in improvisational digital music making
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Does the ipad add value to business environments?
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Using web quality models and a strategy for purpose-oriented evaluations
Journal of Web Engineering
Psychological needs and virtual worlds: Case Second Life
International Journal of Human-Computer Studies
Explaining the user experience of recommender systems
User Modeling and User-Adapted Interaction
Exploring the motivations involved in context aware services
BCS-HCI '12 Proceedings of the 26th Annual BCS Interaction Specialist Group Conference on People and Computers
Bannerbattle: introducing crowd experience to interaction design
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Out of the box selection and application of UX evaluation methods and practical cases
Proceedings of the 11th european conference on Interactive TV and video
Design and evaluation of mobile phonebook application with stereoscopic 3D user interface
CHI '13 Extended Abstracts on Human Factors in Computing Systems
LEMtool: measuring emotions in visual interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Extracting usability and user experience information from online user reviews
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Updating quality models for evaluating new generation web applications
Journal of Web Engineering
Proceedings of the 31st European Conference on Cognitive Ergonomics
Alternatives: exploring the car's design space from an experience-oriented perspective
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
Measurement of momentary user experience in an automotive context
Proceedings of the 5th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
User experiences of mobile audio conferencing with spatial audio, haptics and gestures
Proceedings of the 15th ACM on International conference on multimodal interaction
Investigating mobile stereoscopic 3D touchscreen interaction
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
Evaluating the experiential user experience of public display applications in the wild
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
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User Experience (UX) is not just "old wine in new bottles". It is a truly extended and distinct perspective on the quality of interactive technology: away from products and problems to humans and the drivers of positive experience. This paper will present my particular perspective on UX and will discuss its implications for the field of Human-Computer Interaction.