CHI '02 Extended Abstracts on Human Factors in Computing Systems
Computers as Theatre
A study in play, pleasure and interaction design
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
User experience (UX): towards an experiential perspective on product quality
Proceedings of the 20th International Conference of the Association Francophone d'Interaction Homme-Machine
Productive love: a new approach for designing affective technology
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Probing the potential of non-verbal group communication
Proceedings of the ACM 2009 international conference on Supporting group work
Productive Love: A New Proposal for Designing Affective Technology
Proceedings of the 13th International Conference on Human-Computer Interaction. Part I: New Trends
"Now you need to laugh!": investigating fun in games with children
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
Effects of different scenarios of game difficulty on player immersion
Interacting with Computers
Toward a ludic architecture: the space of play and games
Toward a ludic architecture: the space of play and games
Lovers' box: Designing for reflection within romantic relationships
International Journal of Human-Computer Studies
Immersion and gameplay experience: a contingency framework
International Journal of Computer Games Technology
Rapid assessment of game experiences in public settings
Proceedings of the 4th International Conference on Fun and Games
Brain-Computer interface games: towards a framework
ICEC'12 Proceedings of the 11th international conference on Entertainment Computing
The interplay between immersion and appeal in video games
Computers in Human Behavior
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