Smart Blocks: a tangible mathematical manipulative
Proceedings of the 1st international conference on Tangible and embedded interaction
A representation approach to conceptualizing tangible learning environments
Proceedings of the 2nd international conference on Tangible and embedded interaction
TessalTable: tile-based creation of patterns and images
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
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In this paper, we describe a tangible interface for Hands-on Learning using physical-tangible objects ( pattern blocks). A computer recognizes the states of the user-handled objects in real time and it gives the users advice to execute learning tasks if necessary. In our approach, a pattern block is employed as a primitive piece. It helps the users to do direct manipulation in real environments, while displayed events in virtual environments help them to support the learning tasks. Concretely, we have developed the interaction system can support Hands-on Math activities.