The design space of input devices
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interacting with paper on the DigitalDesk
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
The programmable hinge: toward computationally enhanced crafts
Proceedings of the 11th annual ACM symposium on User interface software and technology
The computer for the 21st century
ACM SIGMOBILE Mobile Computing and Communications Review - Special issue dedicated to Mark Weiser
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Paints, paper, and programs: first steps toward the computational sketchbook
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Pulp-based computing: a framework for building computers out of paper
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Electronic popables: exploring paper-based computing through an interactive pop-up book
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Interactive paper devices: end-user design & fabrication
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Animated paper: a moving prototyping platform
UIST '10 Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology
SandCanvas: a multi-touch art medium inspired by sand animation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Selective inductive powering system for paper computing
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
The functional aesthetic of folding, self-similar interactions
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Animating paper using shape memory alloys
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the second international workshop on Smart material interfaces: another step to a material future
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AutoGami is a toolkit for designing automated movable paper craft using the technology of selective inductive power transmission. AutoGami has hardware and software components that allow users to design and implement automated movable paper craft without any prerequisite knowledge of electronics; it also supports rapid prototyping. Apart from developing the toolkit, we have analyzed the design space of movable paper craft and developed a taxonomy to facilitate the design of automated paper craft. AutoGami made consistently strong showings in design workshops, confirming its viability in supporting engagement and creativity as well as its usability in storytelling through paper craft. Additional highlights include rapid prototyping of product design as well as interaction design such as human-robot interactions.