Interactive dynamic abstraction
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Abstracting Craft: The Practiced Digital Hand
Abstracting Craft: The Practiced Digital Hand
I/O brush: drawing with everyday objects as ink
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design and analysis of delimiters for selection-action pen gesture phrases in scriboli
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Experimental analysis of mode switching techniques in pen-based user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
As-rigid-as-possible shape manipulation
ACM SIGGRAPH 2005 Papers
Particle-based simulation of granular materials
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
K-sketch: a 'kinetic' sketch pad for novice animators
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Video puppetry: a performative interface for cutout animation
ACM SIGGRAPH Asia 2008 papers
Bringing physics to the surface
Proceedings of the 21st annual ACM symposium on User interface software and technology
User-defined gestures for surface computing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
FluidPaint: an interactive digital painting system using real wet brushes
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Supporting sandtray therapy on an interactive tabletop
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tabletops - Horizontal Interactive Displays
Tabletops - Horizontal Interactive Displays
Detail-preserving paint modeling for 3D brushes
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Enhanced feed-forward for a user aware multi-touch device
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Digital arts for end-users: learning from traditional craft practice
CHI '13 Extended Abstracts on Human Factors in Computing Systems
AutoGami: a low-cost rapid prototyping toolkit for automated movable paper craft
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Sand animation is a performance art technique in which an artist tells stories by creating animated images with sand. Inspired by this medium, we have developed a new multi-touch digital artistic medium named SandCanvas that simplifies the creation of sand animations. SandCanvas also goes beyond traditional sand animation with tools for mixing sand animation with video and replicating recorded free-form hand gestures. In this paper, we analyze common sand animation hand gestures, present SandCanvas's intuitive UI, and describe implementation challenges we encountered. We also present an evaluation with professional and novice artists that shows the importance and unique affordances of this new medium.