I/O brush: drawing with everyday objects as ink
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
FluidPaint: an interactive digital painting system using real wet brushes
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
SandCanvas: a multi-touch art medium inspired by sand animation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Traditional physical art mediums can be a great source of design insights for end-user digital media authoring tools. My PhD work exemplifies how an in-depth understanding of real-life workflow and artifacts aids the design and development of SandCanvas (a digital art medium for sand animation) and Vignette (a style preserving sketching tool for pen-and-ink illustration).