Communications of the ACM - Special issue on computer augmented environments: back to the real world
Knowledge-based augmented reality
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Some computer science issues in ubiquitous computing
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Computer: a history of the information machine
Computer: a history of the information machine
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Digital manipulatives: new toys to think with
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Middle tech: blurring the division between high and low tech in education
The design of children's technology
Distributed MEMS: New Challenges for Computation
IEEE Computational Science & Engineering
Soft toys with computer hearts: building personal storytelling environments
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Integrating craft materials and computation
C&C '99 Proceedings of the 3rd conference on Creativity & cognition
The rototack: designing a computationally-enhanced craft item
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
As we may print: new directions in output devices and computational crafts for children
Proceedings of the 2003 conference on Interaction design and children
Tangible ideas for children: materials sciences as the future of educational technology
Proceedings of the 2004 conference on Interaction design and children: building a community
The material side of educational technology
Communications of the ACM - Interaction design and children
Escape machine: teaching computational thinking with a tangible state machine game
IDC '08 Proceedings of the 7th international conference on Interaction design and children
AutoGami: a low-cost rapid prototyping toolkit for automated movable paper craft
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the second international workshop on Smart material interfaces: another step to a material future
Hybrid crafting: towards an integrated practice of crafting with physical and digital components
Personal and Ubiquitous Computing
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