Analytical methods for dynamic simulation of non-penetrating rigid bodies
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Dynamic simulation of autonomous legged locomotion
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Impulse-based simulation of rigid bodies
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Development of an Autonomous Quadruped Robot for Robot Entertainment
Autonomous Robots - Special issue on autonomous agents
RobotPHONE: RUI for interpersonal communication
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Robot's play: interactive games with sociable machines
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology
Mixed reality robotic user interface: virtual kinematics to enhance robot motion
ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
Touch and toys: new techniques for interaction with a remote group of robots
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Novel tactile display for emotional tactile experience
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
An actuated physical puppet as an input device for controlling a digital manikin
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
PINOKY: a ring that animates your plush toys
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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