The Xerox Star: A Retrospective
Computer
The use of eye movements in human-computer interaction techniques: what you look at is what you get
ACM Transactions on Information Systems (TOIS) - Special issue on computer—human interaction
Adding animated presentation agents to the interface
Proceedings of the 2nd international conference on Intelligent user interfaces
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Direct manipulation vs. interface agents
interactions
The invisible computer
Embodiment in conversational interfaces: Rea
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
User modeling in adaptive interfaces
UM '99 Proceedings of the seventh international conference on User modeling
Ten myths of multimodal interaction
Communications of the ACM
Perceptual user interfaces (introduction)
Communications of the ACM
Perceptual user interfaces: perceptual intelligence
Communications of the ACM
Past, present, and future of user interface software tools
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
Communications of the ACM
Speech interfaces from an evolutionary perspective
Communications of the ACM
Conversational interfaces for e-commerce applications
Communications of the ACM
The limits of speech recognition
Communications of the ACM
User interfaces: disappearing, dissolving, and evolving
Communications of the ACM
interactions
Using handhelds and PCs together
Communications of the ACM
Applying cartoon animation techniques to graphical user interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
Designing the PDA of the future
interactions
Multimodal human discourse: gesture and speech
ACM Transactions on Computer-Human Interaction (TOCHI)
Supporting experimentation with Side-Views
Communications of the ACM
Speech/Gesture Interface to a Visual-Computing Environment
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
Communications of the ACM
Communications of the ACM
Communications of the ACM
Application requirements for middleware for mobile and pervasive systems
ACM SIGMOBILE Mobile Computing and Communications Review
Super cilia skin: an interactive membrane
CHI '03 Extended Abstracts on Human Factors in Computing Systems
An Adaptive User Interface Based On Personalized Learning
IEEE Intelligent Systems
IEEE Computer Graphics and Applications
The Virtual Human Interface: A Photorealistic Digital Human
IEEE Computer Graphics and Applications
Virtual Conversations: An Interface to Knowledge
IEEE Computer Graphics and Applications
Interface design for mobile commerce
Communications of the ACM - Mobile computing opportunities and challenges
Proceedings of the 5th international conference on Multimodal interfaces
International Conference on Multimodal User Interfaces (ICMI-PUI'03) (co-located with UIST 2003 Conference)
Communications of the ACM - Multimodal interfaces that flex, adapt, and persist
Multimodal processing by finding common cause
Communications of the ACM - Multimodal interfaces that flex, adapt, and persist
Guidelines for multimodal user interface design
Communications of the ACM - Multimodal interfaces that flex, adapt, and persist
Making Scents: aromatic output for HCI
interactions - Making scents: aromatic output for HCI
Demonstrating information in simple gestures
Proceedings of the 9th international conference on Intelligent user interfaces
User - interface agent interaction: personalization issues
International Journal of Human-Computer Studies
DateLens: A fisheye calendar interface for PDAs
ACM Transactions on Computer-Human Interaction (TOCHI)
Tactons: structured tactile messages for non-visual information display
AUIC '04 Proceedings of the fifth conference on Australasian user interface - Volume 28
A Gaze and Speech Multimodal Interface
ICDCSW '04 Proceedings of the 24th International Conference on Distributed Computing Systems Workshops - W7: EC (ICDCSW'04) - Volume 7
Scalable Fabric: flexible task management
Proceedings of the working conference on Advanced visual interfaces
Proceedings of the working conference on Advanced visual interfaces
Pedagogical Embodied Conversational Agent
ICALT '04 Proceedings of the IEEE International Conference on Advanced Learning Technologies
ICPR '04 Proceedings of the Pattern Recognition, 17th International Conference on (ICPR'04) Volume 2 - Volume 02
Animating an interactive conversational character for an educational game system
Proceedings of the 10th international conference on Intelligent user interfaces
Animated Pedagogical Agent Based on Decision Tree for e-Learning
ICALT '05 Proceedings of the Fifth IEEE International Conference on Advanced Learning Technologies
Spatial interactive visualization on small screen
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Allowing camera tilts for document navigation in the standard GUI: a discussion and an experiment
Proceedings of the working conference on Advanced visual interfaces
Eye Tracking Methodology: Theory and Practice
Eye Tracking Methodology: Theory and Practice
A Touch of the Future: Contact-Expressive Devices
IEEE MultiMedia
VoiceXML and the W3C Speech Interface Framework
IEEE MultiMedia
Biosignals Offer Potential for Direct Interfaces and Health Monitoring
IEEE Pervasive Computing
KES-AMSTA'12 Proceedings of the 6th KES international conference on Agent and Multi-Agent Systems: technologies and applications
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Personal computing applications are constantly increasing their potential power, thanks to steadily growing hardware capabilities and large diffusion of high-quality multimedia output devices. At the same time, mobile communication tools are becoming an integral part of our everyday life, with new advanced functionalities offered at an unrestrainable pace. Although the way we interact with information machines is substantially the same since 20 years--based on keyboard, mouse and window metaphor--other communication modalities are possible, and shortly may become popular as additional interaction methods. Given the paramount importance of the "interface" in present computer applications, no alternative should be ignored, as it could greatly improve the quality of both interaction processes and user cognitive performance. Without pretending to foresee the future, in this paper we provide an overview of the main current technologies which can enable potential novel interfaces, discussing their features, strengths, weaknesses and promising applications.