Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Urp: a luminous-tangible workbench for urban planning and design
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Where the action is: the foundations of embodied interaction
Where the action is: the foundations of embodied interaction
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Personal and Ubiquitous Computing
Easy doesn't do it: skill and expression in tangible aesthetics
Personal and Ubiquitous Computing
Back to the real world: Tangible interaction for design
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
Transferring design knowledge: challenges and opportunities
Edutainment'10 Proceedings of the Entertainment for education, and 5th international conference on E-learning and games
Hands reaching out of dreamland: a haptic peripheral alarm clock
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part II
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In this design prospectus a digital camera with a rich user interface is presented. Rich interfaces borrow from tangible interaction and the concept of affordances. Next, a working prototype of this camera is presented. Finally, four systematic variations of the interface for this camera are shown.