Where the action is: the foundations of embodied interaction
Where the action is: the foundations of embodied interaction
A toolkit for managing user attention in peripheral displays
Proceedings of the 17th annual ACM symposium on User interface software and technology
A rich user interface for a digital camera
Personal and Ubiquitous Computing
Getting a grip on tangible interaction: a framework on physical space and social interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Checking your pocket for your mobile phone is still there, tying your shoelaces, moving a cup to your mouth to drink, are examples of peripheral activities, which can be performed without focused attention --- something humans are perfectly capable of. However during the rapid development of technology these human skills are often not addressed in the designs that surround us. Products are simply designed for full attention without taking peripheral attention into account as an equally important mode of interaction. This paper explores the notion of peripheral interactivity using touch as a new mode of expression and experience by means of making time tangible. The haptic, peripheral alarm clock as presented in this paper turns the activity of checking the time while sleeping into a truly peripheral activity.