A comparison of input devices in element pointing and dragging tasks
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Capturing, structuring, and representing ubiquitous audio
ACM Transactions on Information Systems (TOIS)
Integrality and separability of input devices
ACM Transactions on Computer-Human Interaction (TOCHI)
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Using nonspeech sounds to provide navigation cues
ACM Transactions on Computer-Human Interaction (TOCHI)
Two-handed virtual manipulation
ACM Transactions on Computer-Human Interaction (TOCHI)
Nomadic radio: scaleable and contextual notification for wearable audio messaging
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Designing the User Interface: Strategies for Effective Human-Computer Interaction
Designing the User Interface: Strategies for Effective Human-Computer Interaction
Usability Engineering
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Direct manipulation, which is the dominating "interaction style" for mobile computers, fails to meet the conditions of many mobile use situations. In particular, it demands too much visual attention of the user. We introduce a new, complementing interaction style (and system) for mobile computers, called MOTILE, which addresses three main requirements of interaction with mobile computers: (1) no visual attention needed; (2) structured, tactile input, and; (3) the use of audio feedback. MOTILE relies on only 4 buttons for user input and "hands free" audio for feedback.