Proposing reverse tangible interaction design

  • Authors:
  • Hyosun Kwon

  • Affiliations:
  • The University of Nottingham, Nottingham, UK

  • Venue:
  • Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
  • Year:
  • 2014

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Abstract

This paper proposes Reverse Tangible Interaction Design for the design of tangible artifacts by attempting to adopt conventional digital interactions. This includes behavior of pixels on a screen and touch screen interfaces which have no natural physical equivalents. I introduce two design approaches that led from conceptual models tangled with our interaction with digital materials. The first design approach leads to developing physical equivalents of behavioral interactions we generally apply on digital materials. The other path tries to transform sensual features of digital materials into tangible embedded interactive systems. As part of an exploratory design process, I conducted a focus group workshop with a wide range of HCI researchers. A number of physical prototypes that replicate the digital interactions were introduced in the workshop. Participants envisioned the potential of extending the design concept for future tangible interaction design.