Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Stylized Augmented Reality for Improved Immersion
VR '05 Proceedings of the 2005 IEEE Conference 2005 on Virtual Reality
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We present a new style of tangible interaction, which provides an improved user experience by seamlessly combining real objects and graphical models. In the tangible user interaction zone of our system, physical objects and virtual models are displayed in the same technical illustration style. Regions outside of the interaction zone, and also the user's hands, are shown unaltered in order to maintain an unmodified visual feedback in these areas. Our example application is a tangible urban planning environment, in which the placement of both real and virtual building models affects the flow of wind and the casting of shadows.