CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
Expressive richness: a comparison of speech and text as media for revision
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Aquanet: a hypertext tool to hold your knowledge in place
HYPERTEXT '91 Proceedings of the third annual ACM conference on Hypertext
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Device comparisons for goal-directed drawing tasks
CHI '94 Conference Companion on Human Factors in Computing Systems
The metaDESK: models and prototypes for tangible user interfaces
Proceedings of the 10th annual ACM symposium on User interface software and technology
The integrality of speech in multimodal interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
i-LAND: an interactive landscape for creativity and innovation
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
The Notes program: a hypertext application for writing from source texts
HYPERTEXT '87 Proceedings of the ACM conference on Hypertext
Taming recognition errors with a multimodal interface
Communications of the ACM
Sensetable: a wireless object tracking platform for tangible user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DataTiles: a modular platform for mixed physical and graphical interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Fluid interaction with high-resolution wall-size displays
Proceedings of the 14th annual ACM symposium on User interface software and technology
DiamondTouch: a multi-user touch technology
Proceedings of the 14th annual ACM symposium on User interface software and technology
Books with voices: paper transcripts as a physical interface to oral histories
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
“Put-that-there”: Voice and gesture at the graphics interface
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Multi-finger and whole hand gestural interaction techniques for multi-user tabletop displays
Proceedings of the 16th annual ACM symposium on User interface software and technology
DiamondSpin: an extensible toolkit for around-the-table interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Towards the next generation of tabletop gaming experiences
GI '04 Proceedings of the 2004 Graphics Interface Conference
Territoriality in collaborative tabletop workspaces
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Token+constraint systems for tangible interaction with digital information
ACM Transactions on Computer-Human Interaction (TOCHI)
Fluid DTMouse: better mouse support for touch-based interactions
Proceedings of the working conference on Advanced visual interfaces
SIDES: a cooperative tabletop computer game for social skills development
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
VTQuest: a voice-based multimodal web-based software system for maps and directions
Proceedings of the 44th annual Southeast regional conference
High-resolution gaming: Interfaces, notifications, and the user experience
Interacting with Computers
Effects of large, high-resolution displays for geospatial information visualization
Effects of large, high-resolution displays for geospatial information visualization
Direct-touch vs. mouse input for tabletop displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Visual Analytics: Realizing embodied interaction for visual analytics through large displays
Computers and Graphics
A comparison of different input devices for a 3D environment
Proceedings of the 14th European conference on Cognitive ergonomics: invent! explore!
Structuring ordered nominal data for event sequence discovery
Proceedings of the international conference on Multimedia
Toward multimodal situated analysis
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
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When combined with the organizational space provided by a simple table, physical notecards are a powerful organizational tool for information analysis. The physical presence of these cards affords many benefits but also is a source of disadvantages. For example, complex relationships among them are hard to represent. There have been a number of notecard software systems developed to address these problems. Unfortunately, the amount of visual details in such systems is lacking compared to real notecards on a large physical table; we look to alleviate this problem by providing a digital solution. One challenge with new display technology and systems is providing an efficient interface for its users. In this paper we look at comparing different interaction techniques of an emerging class of organizational systems that use high-resolution tabletop displays. The focus of these systems is to more easily and efficiently assist interaction with information. Using PDA, token, gesture, and voice interaction techniques, we conducted a within subjects experiment comparing these techniques over a large high-resolution horizontal display. We found strengths and weaknesses for each technique. In addition, we noticed that some techniques build upon and complement others.